splintercell

Last Stand is a Deniable Ops game mode featured in Tom Clancy's Splinter Cell: Conviction. In Last Stand, the player must defend an EMP device against waves of enemies on a map. There are a total of 20 waves (although the player has the option of starting the game at wave 1, 5, 10 or 15), with progressively more numerous, armoured and armed enemies.

Overview

Last Stand not only tasks players to survive, but to defend an EMP device against waves of converging enemies. If the player is detected, enemies will typically focus on the player for a while, but if not, they will attack the EMP device. The EMP's "health" will replenish between waves, but only to 50% or 25% if it has fallen below these points. If the player loses, they can restart the current wave rather than having to go right back to the beginning; this will replenish ammunition, gadgets and the EMP's health to full. It will also reset the map to its pristine state, with all lights and hazards intact.

Strategies